Showing posts with label philip nutman. Show all posts
Showing posts with label philip nutman. Show all posts

Wednesday, February 14, 2024

Wet Work by Philip Nutman (1993): Too Tough to Die

In 1993, in my early 20s, I was working in a giant chain bookstore known as BookStar in Cary, NC. It was basically a Barnes and Noble (who eventually bought, rearranged, and then closed down the store), guys had to wear ties and dress pants, like it was fucking church. Several of my coworkers were horror fiction fans, both of the modern and classic variety, and we wasted many a working hour talking about the genre while ignoring our shelving duties. At this time the horror mass-market paperback boom was beginning its downhill swing, although I well recall the publication of many a serious title around then: Animals by John Skipp & Craig Spector, Lost Souls by Poppy Z. Brite, After Age by Yvonne Navarro, Skin by Kathe Koja, Grimscribe by Thomas Ligotti, The Golden by Lucius Shepard, as well as the continuing, final titles from the Dell/Abyss line. And in June came Wet Work, published by Jove Books, the first novel from young British author and journalist Philip Nutman.

I already knew the author's name from various Fangoria articles as well as a few of his short stories. They were good, smart, effective, and I remember shelving fresh new copies of Wet Work and thinking it might be worth a read. The critical blurbs came not from, you know, the newspaper reviewers but from fellow horror scribes like Clive Barker, Kathe Koja, Douglas E. WinterNancy A. Collins, Skipp n' Spector themselves, and Stephen King as well (although we've  learned how unreliable a King quote can be). All a good sign to me!


And yet—I didn't read it. My taste for the genre was waning some; sure, I was rereading some favorites but not really keeping up any longer. Like I said, I could tell the boom was slowing down, despite some interesting works arriving. This was when I was getting into my hardboiled/crime/noir phase, James Ellroy, Jim Thompson, Woolrich, Cain, Chandler, James Lee Burke. Tastes change, you gotta go where your heart leads you.

So when I finally got around to Wet Work last week, I wasn't sure if it was gonna read like a last gasp or a fresh breath. Turns out, it was neither, and it didn't need to be: it's simply a briskly-told horror novel of a zombie apocalypse. Ignore the "epic terror" comparison to The Stand on the cover; compared to King's mammoth-sized tome, Wet Work is a wee little rodent, scurrying about busily while getting the job done in a fraction of the pages.

It's radiation from a comet that sets things off, akin to the space probe origins of the zombies in the original Night of the Living Dead. Sections of the first half resemble the early parts of the 1978 Dawn of the Dead, although these characters don't know yet that they're dealing with the undead. All this is no ripoff or plagiarism, however: Wet Work is an expansion of a Nutman short story of the same name, and it was first published in 1989 in the essential undead anthology Book of the Dead, borne upon us by Skipp n' Spector. A major work of the splatterpunk movement, it featured stories all written in the ghoulish universe of Romero's (then-) trilogy of zombie horror movie classicks.

2005 reprint by Overlook Connection Press

Any consumer of popular entertainment, horror or not, will be right at home in the familiar environs of Nutman's various characters and settings: secret military assassins, rookie cops, seasoned cynical cops, adults with dying parents, the lovelorn, the alcoholic, the teenage dirtbag, the cheating rich, the drug dealer, the junkie, DC/NYC, the airport, the strip club, the lab, the White House. Nothing to criticize, really; Nutman fills in color and detail no matter where he's describing. It's all as immediate as any movie or TV show, slick but not shallow, but not overladen with heavy meaning or a desire to upend tradition. His prose is lean, cynical, our tale starting off with the whitehotwhiteheat italics and ...ellipses... so beloved of the splatterpunks, what better way to get to the meat of the matter?

Skipping in well-played rhythms, Nutman shuffles his plotlines well, not lingering too long on any one locale. This is a skill I wish more horror writers had mastered: the thrust of narrative, the propulsion of story, the ability to convey movement in time forward while invoking a sense of impending doom overall. Nutman's background as a film historian has to account for his crisp, capable hand at this task, as the novel is cinematic as hell. Horror violence and gunplay action mingle here expertly.

Nutman didn't write another novel, I'm not sure why and couldn't find out, but did write comic books and more short stories, collected in 2010's Cities of Night. He died just over 10 years ago; it's a little sad to see all these encomiums from his colleagues praising his talents and to know he wouldn't add to his bibliography. Maybe with the end of the paperback era he just couldn't get another publisher interested in a full-length horror novel? I also feel bummed because in spring 1994 I attended a comic book convention in Durham with a coworker pal, and saw Nutman himself engaged in a lively conversation with one of the movie memorabilia sellers, and I thought, hey, you should go chat with him, tell him you liked his stories... but I did not! Damn.

Overall Wet Work is a short sharp shock of splat fiction, never dwelling too long on any character(s), moving at a brisk pace as the end of the world approaches. Not that the story is shallow or insipid, it's just that Nutman knows that we know how the story goes, and isn't trying to reinvent the wheel. His fresh take on zombie myth isn't exactly mind-blowing, but it is interesting enough to keep even a seasoned horror fic fan reading to the bleak, downbeat ending. Who'd want it any other way?

Friday, December 1, 2017

Ramsey Campbell Fangoria Interview, 1986

Continuing this little excavation of old Fangoria mags by TMHF reader Peter F., here is an interview with horror giant Ramsey Campbell, from the June 1986 issue of the magazine.


Wednesday, July 15, 2015

Borderlands 2, ed. by Thomas F. Monteleone (1991): It's a Long Way Back from Hell

"The stories which follow don't have to be read on a dark night, with glowing embers banked in the fireplace, and a dark wind howling across the moors. You can read these tales under the clear light of day and pure reason... None of the tired old symbols which have defined the genre for far too long will be found here."
 Editor Thomas F. Monteleone, introduction

How could any editor put together such a trailblazing anthology as 1990's Borderlands and not desire to follow it up with another volume? Again, Monteleone has gathered together stories by writers both (in)famous and not, stories that don't fit comfortably under the generic rubric of "horror," or any other either. Borderlands 2 (Avon Books, Dec 1991) treads a dangerous line: in its efforts to present horror/dark fantasy/suspense/science fiction stories that fit no mold it risks pretension, ambition outstripping execution (Prime Evil, anyone?); stay too close to identifiable territories and it is simply another paperback horror anthology cluttering up the shelves. The original Borderlands is one of my top favorites ever precisely because it tight-roped that line perfectly. Can Monteleone (pic below) and cohorts do it again?

For the most part, yes.

 
Disturbing is a word I'd use to describe the fictions herein; disturbing, unsettling, poignant, grotesque. Horror is normalized; lived with, understood as a fact of life, and isn't really scary anymore. Here there are moments struck in which I felt my flesh turn inside out, my shoulders shivering with revulsion, while my brain was engaged by a story's central idea, or an image or an implication. A writer who can do that to me—delight my mind while revolting my body—will have my undying devotion. And the story here that completely knocked me out, kept me glued to the page with a well-told tale and imagery of primal horror, was "Breeding Ground," by a man named Francis J. Matozzo

I doubt you know that name. He had a story in the original Borderlands, "On the Nightmare Express," which was kinda cool. In this one he details three seemingly disparate events: a man undergoing surgery for excruciating craniofacial pain, an amateur archaeological expedition, a woman estranged from her husband. It's how Matozzo fractures the story and then pieces it back together, building suspense, that really won me over. Also, I dig evolutionary biology and that figures in here too, both literally and as analogy. Skin-crawlingly disgusting and sadly effective, "Breeding Ground" succeeds at all levels.

Another strong work is Ian McDowell's "Saturn," which is not a reference to the planet but to the Roman god who, well, devours his children. It is filled with grim wit and ends on one of the darkest notes in the anthology. Yes, I killed Michael. And buried his head, hands, feet, and bones in the geranium bed, after eating the rest. I can't even honestly say I regret it, although I'm sorry you have to find out. 

One of the longest stories is "Churches of Desire" by the late Philip Nutman (pictured above at an archaic contraption known as, I think, "typewriter"). Clearly inspired by Clive Barker, a film journalist wanders through Rome, marveling at its filthy wonders and trying to pick up young men for anonymous trysts when he's not futilely attempting to interview an aging exploitation filmmaker. The "church of desire" is a porno theater, of course, and our protagonist eventually succumbs to its offerings, a depraved celluloid vision that would make Pasolini blush. While it may be too beholden to Barker, especially in its final paragraphs, "Churches of Desire" satisfies. The Church would welcome fresh converts that night and there would be new films to watch, new stories to tell, his own among them. In the name of the Father and the Son the congregation would sing silent praises to the Gods of Flesh and Fluids.

Sexual politics are a prominent feature in Borderlands 2, as the culture at large was beginning to deal with them in the early 1990s. The lead-off story, from F. Paul Wilson (of whom I am no fan) is "Foet," a so-so satire of high fashion and the absurd lengths to which people go in order to be stylish. You can probably guess the gimmick from the title. As with his notorious "Buckets," I found the approach over-done and the effect reactionary, which mitigates the shock factor. Better: "Androgyny," by Brian Hodge (pictured above), a sympathetic and relevant fantasy about a marginalized people, while Joe Lansdale's "Love Doll: A Fable" is an unsympathetic portrayal of someone who enjoys marginalizing those less fortunate, or simply those not born straight white blue-collar male.

"Dead Issue," from Slob author Rex Miller, doesn't have enough moral weight to justify its graphic sexual violence. Pass. "Sarah, Unbound," from which the Avon paperback chose its cover image, is Kim Antieau's solid contribution about a woman exorcising her real-life demons (She hated him so much. She had loved him. Why had he done it?) by counseling an imaginative yet abused child.

Borderlands Press hardcover, Oct 1991, Rick Lieder cover art

David B. Silva, the late editor of Horror Show magazine, returns to Borderlands with the final story, "Slipping." Like his award-winning "The Calling," "Slipping" is about real-life fears: in the former it was cancer, here it is aging. A hard-working ad man finds moments of his life disappearing from his memory, hours, then days. One moment he's at work, the next he's on the phone with his ex-wife, then he's having lunch with a colleague, with no conscious memory of how he got to any of those points. Silva makes the reader feel the terrible incomprehension of being aware of that incomprehension... but being powerless to stop it. Excellent. The physical distress of aging also appears in Lois Tilton's "The Chrysalis"; a character's dawning horror at its climax was a favorite moment of mine.

Children are horrible, aren't they? A classic horror trope. Facing the sins of our past, our guilt unassuaged by time or deed, is central to Paul F. Olson's "Down the Valley Wild," a sensitive, painful rumination on a childhood 40 years gone. It also contains some well-rendered moments of shock; overall it was a highlight of the book for me. "Taking Care of Michael" is only a page and a half long but J.L. Comeau's prose cuts deep and ugly, presenting madness under the guise of innocence.

White Wolf reprint, Oct 1994, Dave McKean cover art

All that said, Borderlands 2 also includes a handful of stories I found middling, so this volume doesn't quite reach the heights of its predecessor. These stories—"The Potato" by Bentley Little, "For Their Wives Are Mute" by Wayne Allen Sallee, "Apathetic Flesh" by Darren O. Godfrey, "Stigmata" by Gary Raisorhave their peculiarities, their moments of squick and dread, sure, but lack a certain edge to really sledgehammer the reader. Of course mileage may vary; other than Rex Miller's story none of them outright suck, and I think most readers will find much of Borderlands 2 to be an excellent usage of their time. Monteleone wisely continued the series for several more volumes, most of which I read as they were published through the mid-'90s—I clearly recall buying this one upon publication, eager and excited to delve into "steaming, stygian pools of unthinkable depravity"—and I hope to own them all again one day soon. Rest assured that all my future trips to "uncharted realms of bloodcurdling horror" will be documented and presented here, trespassing be damned.


Thursday, July 9, 2015

Today in Horror Birthdays

Matthew Gregory Lewis (1775 - 1818), who wrote the lurid Gothic novel The Monk, published in 1796. Here you see the 1975 Avon paperback

Ann Radcliffe (1764-1823), author of the first true Gothic romance The Mysteries of Udolpho (1794). Date unknown for this Penguin paperback.

Dean R. Koontz (1945), the man behind bestsellers too numerous to count. I liked Watchers (1987) and Lightning (1988) back in high school. These are the first-edition Berkley paperbacks.

The ever-enigmatic Thomas Ligotti (1953), whose exquisitely weird short fiction was first collected in Song of a Dead Dreamer back in 1985 by Silver Scarab Press.

And Philip Nutman (1963-2013), journalist and author. His "Full Throttle" was a terrific entry in 1990's Splatterpunks

Wednesday, January 7, 2015

Cabal by Clive Barker (1988): Stand Me Up at the Gates of Hell

Weren't there, among those creatures, faculties she envied? The power to fly, to be transformed, to know the condition of beasts, to defy death?... the monsters were forever. Part of her forbidden self. Her dark, transforming midnight self. She longed to be numbered among them.

Another prime example of Clive Barker's consistent concern with monsters and the humans that dwell in their midst, Cabal came out at perhaps the height of his success as a bestselling horror author. The 250-page novella was published in hardcover in the US along with the stories from Books of Blood Vol. VI, while in the UK it was issued as a standalone title. Then a year later Barker began adapting this work for the screen as Nightbreed, the storied, troubled production of which probably most horror fans of that era are familiar with. I'd read Cabal twice but oh so long ago: once before the film was out in early 1990 and once not long after. A couple weeks ago I watched the recently released director's cut of Nightbreed and afterward reread Cabal. Not as a "compare and contrast" exercise, which is a bit too English Comp 101 for me, but the movie had gotten me thinking: how has a quarter century's passing affected my affinity for the Tribes of the Moon (a phrase found only in the film)? Would I still be as excited and eager about the Nightbreed as I am in this photo?

Clive Barker and me; he's signing my Nightbreed poster. 
January 1991

Spoilers! Cabal is the story of Aaron Boone, a young man on the run from his psychiatrist Dr. Decker, a secret madman who plans to blame Boone for his own serial killer crimes. Boone is being chased by Lori, the woman he left but who loves him still. If all that's not enough, Boone is attempting entry into a fabled world where the monsters live. It's a vast forgotten cemetery near an abandoned town called Midian in the Canadian wilds, a catacombed necropolis beneath the earth in which hide the monsters of myth and legend, exiled from a fearful, vengeful humanity. But Boone is not the monster Decker's convinced him he is... yet.

He'd heard the name of that place spoken maybe half a dozen times by people he'd met on the way through, in and out of mental wards and hospices, usually those whose strength was all burned up. When they called on Midian it was a place of refuge, a place to be carried away to And more: a place where whatever sins they'd committed--real or imagined--would be forgiven them. Boone didn't know the origins of this mythology nor had he ever been interested enough to find out. He had not been in need of forgiveness, or so he thought. Now he knew better...

Harper Collins, Toronto, 1989

Boone's entrance to Midian is foolhardy and near-fatal: a bite from a Breed member "more reptile than mammal" called Peloquin--who can instantly sense Boone's guiltless, Natural self--gives Boone a kind of immortality, which comes in handy when Decker brings the police force to Midian and they shoot Boone dead. But he's not dead. Now, as a walking dead man, he's become the Breed, and escapes the morgue. But his return bodes unwell for the inhabitants of Midian, who fear he will reveal them to Man. Boone defies the laws of the Breed when he rescues faithful Lori from blood-hungry Decker outside Midian's gates, which causes all sorts of problems. However, here in horror Boone's truest self's revealed:

In Decker's presence he'd been proud to call himself monster: to parade his Nightbreed self. But now, looking at the woman he had loved and had been loved by in return for his frailty and his humanity, he was ashamed. 
His will making flesh smoke, which his lungs drew back into his body. It was a process as strange in its ease as in its nature. How quickly he'd become accustomed  to what once he'd once have called miraculous. 

To make up for his folly Boone demands to see Baphomet, the Nightbreed god who created Midian as a haven for these creatures.  Following Boone, Lori gets a glimpse of a column of flame and:

There was a body in the fire, hacked limb from limb... this was Baphomet, this diced and divided thing. Seeing its face, she screamed. No story or movie screen, no desolation, no bliss, had prepared her for the maker of Midian. Sacred it must be, as anything so extreme must be sacred. A thing beyond things. Beyond love or hatred or their sum, beyond the beautiful or the monstrous or their sum. Beyond, finally, her mind's power to comprehend or catalog.

This meeting is a moment out of all man's primitive religions: the holy fire, the sacred other, that once seen cannot be unseen, and once experienced the profane is transformed. There is no going back. Boone is a Moses and Baphomet his Yahweh; prophecy foretold. Barker has always gotten good mileage out of this comparative mythology aspect of his fiction, mileage I'm always happy to travel. While Lovecraft parodied and satirized religious beliefs with his "Yog-Sothothery," Barker recognizes that humans have a need for transcendence, but not one that annihilates, one that transforms. Boone bravely embraces his true nature; he is no Outsider reaching out in cowering fear and touching a mirror.

And so the tale continues, and closes, with redneck cops--led by the truly odious Eigerman--and a gaggle of shotgun-wielding yahoos on loan from Night of the Living Dead descending on Midian thanks, again, to Decker. He's set on killing Lori, who now knows his secret. He loathes the Breed, cannot wait to participate in their destruction: "They were freaks, albeit stranger than the usual stuff. Things in defiance of nature, to be poked from under their stones and soaked in gasoline. He'd happily strike the match himself." They rout the Breed in a final confrontation that will create a new enemy and destroy another. Boone is renamed Cabal--"an alliance of many"--by Baphomet and ordered to rebuild ("You've undone the world. Now you must remake it"). Lori and Boone are reunited at last.

But the Nightbreed are not ended. Irony abounds, even until the very last line: "It was a life." Lori's words to Boone after he rescues her from death and gives her his Breed balm (heh, and yes, he does this figuratively and literally) are, "I'll never leave you," which the astute reader will recognize as the words in the opening paragraph, words Boone considers a lie. What does this irony mean? Barker knows how to leave readers wanting more by undermining expectations; the tale ends just as it's beginning!

Fontana UK movie tie-in, 1990

In a 1989 Fangoria interview with journalist/author Philip Nutman, Barker talked about the motivation in making Cabal a novella:
"I wanted to do the reverse of what I did in Weaveworld, which was to really cross the t's and dot the i's, give every detail of psychology and so on. In Cabal I wanted to present a piece of quicksilver adventuring in which you were just seeing flashes of things, Boone, Lori, the Breed, each character's psychology reduced to impressions. Part of the fun for me was to write it in short, sharp bites." 
I quote this because it explains what at first I disliked about Cabal on this reread: strokes were too broad; too much time giving impressions and not specifics; characters were moved about like a kid playing with action figures--so much to-ing and fro-ing! After the short sharp shocks of the Books of Blood and the epically-drawn dark fantasy of Weaveworld, maybe the novella format was not good idea. But as I read, Barker's writing grew in its conviction; he's more adept at the contradictions and ambiguities of murderers and marauders than he is with the banalities of everyday life. Still, some frustrations:
 
Decker's psychopathy could have been expanded; the creepiest moments belong to him, like when Ol' Button Face, the glib nickname Decker has for his killing mask/personality, chatters hungrily to him while it resides in his briefcase. The conflict of his inhumanity versus that of the Nightbreed is sketched in here and there, none more illuminating than when Barker writes of Decker: "The thought of his precious Other being confused with the degenerates of Midian nauseated him." Decker is a fascinating character; the witless police not so much.

Fans of the film looking for bizarre monstrosities will have to be satisfied with only glimpses of the Nightbreed. Unlike some of the detailed creatures that inhabited Barker's earlier short stories like "Rawhead Rex," "In the Skins of the Fathers," or "Son of Celluloid," the reader is given mostly impressions. With a surrealist's eye Barker gives us intriguing hints but doesn't belabor the descriptions. When Lori first descends into Midian:

...was it simply disgust that made her stomach flip, seeing the stigmatic in full flood, with sharp-toothed adherents sucking noisily at her wounds? Or excitement, confronting the legend of the vampire int he flesh? And what was she to make of the man whose body broke into birds when he saw her watching? Or the dog-headed painter who turned from his fresco and beckoned her to join his apprentice mixing paint? Or the machine beasts running up the walls on caliper legs? After a dozen corridors she no longer knew horror from fascination. Perhaps she'd never known.

1989 Pocket Books edition

Yes, Barker's mantra has always been thus. In the monstrous there is beauty; the normal course of daily things is a horror. But I wanted more. Cabal works better if one considers it as allegory, as fable, and its politics are a liberal dream: evil is not evil, it's an alternative lifestyle! Witness the callous crude cruelties of doctor, cop, and priest: the first is a psychopath literally wearing a mask; the second an egomaniac concerned only with his brand of law, order, and notoriety; the last is a hypocrite. The undoing will be at the hands of these traditional authorities; it is they who will squeeze the life out of the untamed, the unwanted, even the undead. Cabal ends clearly stating that the enemies are still active, still enraged, still stung by humiliation and eager to bring a comeuppance.

Poseidon Press 1988 US hardcover 

I guess I'm saying there's a theoretical distance in Cabal which prevents me from really, truly enjoying it the way I do so much of Barker's other work. Maybe it's the movie, which I like all right in its new incarnation but have never been overly fond of (although this version is a more faithful adaptation, Nightbreed remains irredeemably cheesy in a way Cabal is not), intruding upon my imagination; I can't at all recall how I envisioned the story before its film adaptation. And it reads, and ends, like a prequel. This has been a problem with Clive Barker since, well, since 1988. He's always intended to continue the story of Cabal. To continue the story began in The Great and Secret Show. And Galilee. And Abarat. Later this year we'll finally get The Scarlet Gospels, which apparently concludes the stories Harry D'Amour and Pinhead, an apotheosis of two aspects of Barker's art. His ambition might outreach his vision, his health, and dare I say it, his life. But again, it pays to see Cabal as a fable, a beginning, a story for us about us: fans of the Breed are the Breed, "The un-people, the anti-tribe, humanity's sack unpicked and sewn together again with the moon inside." That is a story that continues, and continues, and continues.

Barker '88

Tuesday, October 8, 2013

RIP Philip Nutman, 1963 - 2013

Horror writer and journalist Philip Nutman died yesterday. Read a wonderful memoir of him by Fangoria editor Tony Timpone here. I really enjoyed the short stories he wrote in the early '90s, published in the anthologies Book of the Dead, Splatterpunks,and Borderlands 2. He also wrote the screenplay of Jack Ketchum's The Girl Next Door, and was one of Clive Barker's earliest champions. I've had his only novel Wet Work (1993) for years but it remains unread. Rest well, brother...