Showing posts with label paul f. olson. Show all posts
Showing posts with label paul f. olson. Show all posts

Wednesday, July 15, 2015

Borderlands 2, ed. by Thomas F. Monteleone (1991): It's a Long Way Back from Hell

"The stories which follow don't have to be read on a dark night, with glowing embers banked in the fireplace, and a dark wind howling across the moors. You can read these tales under the clear light of day and pure reason... None of the tired old symbols which have defined the genre for far too long will be found here."
 Editor Thomas F. Monteleone, introduction

How could any editor put together such a trailblazing anthology as 1990's Borderlands and not desire to follow it up with another volume? Again, Monteleone has gathered together stories by writers both (in)famous and not, stories that don't fit comfortably under the generic rubric of "horror," or any other either. Borderlands 2 (Avon Books, Dec 1991) treads a dangerous line: in its efforts to present horror/dark fantasy/suspense/science fiction stories that fit no mold it risks pretension, ambition outstripping execution (Prime Evil, anyone?); stay too close to identifiable territories and it is simply another paperback horror anthology cluttering up the shelves. The original Borderlands is one of my top favorites ever precisely because it tight-roped that line perfectly. Can Monteleone (pic below) and cohorts do it again?

For the most part, yes.

 
Disturbing is a word I'd use to describe the fictions herein; disturbing, unsettling, poignant, grotesque. Horror is normalized; lived with, understood as a fact of life, and isn't really scary anymore. Here there are moments struck in which I felt my flesh turn inside out, my shoulders shivering with revulsion, while my brain was engaged by a story's central idea, or an image or an implication. A writer who can do that to me—delight my mind while revolting my body—will have my undying devotion. And the story here that completely knocked me out, kept me glued to the page with a well-told tale and imagery of primal horror, was "Breeding Ground," by a man named Francis J. Matozzo

I doubt you know that name. He had a story in the original Borderlands, "On the Nightmare Express," which was kinda cool. In this one he details three seemingly disparate events: a man undergoing surgery for excruciating craniofacial pain, an amateur archaeological expedition, a woman estranged from her husband. It's how Matozzo fractures the story and then pieces it back together, building suspense, that really won me over. Also, I dig evolutionary biology and that figures in here too, both literally and as analogy. Skin-crawlingly disgusting and sadly effective, "Breeding Ground" succeeds at all levels.

Another strong work is Ian McDowell's "Saturn," which is not a reference to the planet but to the Roman god who, well, devours his children. It is filled with grim wit and ends on one of the darkest notes in the anthology. Yes, I killed Michael. And buried his head, hands, feet, and bones in the geranium bed, after eating the rest. I can't even honestly say I regret it, although I'm sorry you have to find out. 

One of the longest stories is "Churches of Desire" by the late Philip Nutman (pictured above at an archaic contraption known as, I think, "typewriter"). Clearly inspired by Clive Barker, a film journalist wanders through Rome, marveling at its filthy wonders and trying to pick up young men for anonymous trysts when he's not futilely attempting to interview an aging exploitation filmmaker. The "church of desire" is a porno theater, of course, and our protagonist eventually succumbs to its offerings, a depraved celluloid vision that would make Pasolini blush. While it may be too beholden to Barker, especially in its final paragraphs, "Churches of Desire" satisfies. The Church would welcome fresh converts that night and there would be new films to watch, new stories to tell, his own among them. In the name of the Father and the Son the congregation would sing silent praises to the Gods of Flesh and Fluids.

Sexual politics are a prominent feature in Borderlands 2, as the culture at large was beginning to deal with them in the early 1990s. The lead-off story, from F. Paul Wilson (of whom I am no fan) is "Foet," a so-so satire of high fashion and the absurd lengths to which people go in order to be stylish. You can probably guess the gimmick from the title. As with his notorious "Buckets," I found the approach over-done and the effect reactionary, which mitigates the shock factor. Better: "Androgyny," by Brian Hodge (pictured above), a sympathetic and relevant fantasy about a marginalized people, while Joe Lansdale's "Love Doll: A Fable" is an unsympathetic portrayal of someone who enjoys marginalizing those less fortunate, or simply those not born straight white blue-collar male.

"Dead Issue," from Slob author Rex Miller, doesn't have enough moral weight to justify its graphic sexual violence. Pass. "Sarah, Unbound," from which the Avon paperback chose its cover image, is Kim Antieau's solid contribution about a woman exorcising her real-life demons (She hated him so much. She had loved him. Why had he done it?) by counseling an imaginative yet abused child.

Borderlands Press hardcover, Oct 1991, Rick Lieder cover art

David B. Silva, the late editor of Horror Show magazine, returns to Borderlands with the final story, "Slipping." Like his award-winning "The Calling," "Slipping" is about real-life fears: in the former it was cancer, here it is aging. A hard-working ad man finds moments of his life disappearing from his memory, hours, then days. One moment he's at work, the next he's on the phone with his ex-wife, then he's having lunch with a colleague, with no conscious memory of how he got to any of those points. Silva makes the reader feel the terrible incomprehension of being aware of that incomprehension... but being powerless to stop it. Excellent. The physical distress of aging also appears in Lois Tilton's "The Chrysalis"; a character's dawning horror at its climax was a favorite moment of mine.

Children are horrible, aren't they? A classic horror trope. Facing the sins of our past, our guilt unassuaged by time or deed, is central to Paul F. Olson's "Down the Valley Wild," a sensitive, painful rumination on a childhood 40 years gone. It also contains some well-rendered moments of shock; overall it was a highlight of the book for me. "Taking Care of Michael" is only a page and a half long but J.L. Comeau's prose cuts deep and ugly, presenting madness under the guise of innocence.

White Wolf reprint, Oct 1994, Dave McKean cover art

All that said, Borderlands 2 also includes a handful of stories I found middling, so this volume doesn't quite reach the heights of its predecessor. These stories—"The Potato" by Bentley Little, "For Their Wives Are Mute" by Wayne Allen Sallee, "Apathetic Flesh" by Darren O. Godfrey, "Stigmata" by Gary Raisorhave their peculiarities, their moments of squick and dread, sure, but lack a certain edge to really sledgehammer the reader. Of course mileage may vary; other than Rex Miller's story none of them outright suck, and I think most readers will find much of Borderlands 2 to be an excellent usage of their time. Monteleone wisely continued the series for several more volumes, most of which I read as they were published through the mid-'90s—I clearly recall buying this one upon publication, eager and excited to delve into "steaming, stygian pools of unthinkable depravity"—and I hope to own them all again one day soon. Rest assured that all my future trips to "uncharted realms of bloodcurdling horror" will be documented and presented here, trespassing be damned.


Monday, October 14, 2013

Post Mortem: New Tales of Ghostly Horror, ed. by Olson & Silva (1992): Come and Die with Me Forever

I don't believe in ghosts. And yet... ghostly doings in horror fiction tend to work their chills on me. What I find particularly effective are the emotions and psychological states the ghosts often represent: guilt, unrequited love, vengeance, regret, loneliness, grief, rage, even sexual longing. Becoming the external manifestation of characters' repression is an essential part of any ghost's (albeit fictional) existence. Same goes for haunted houses, which function as geographic representations of the mind and all its tortures. I'm a sucker for that stuff, even if my readings in the classic ghost stories of antiquary is rudimentary; it's those ideas I find satisfyingly creepy. 1989's Post Mortem: New Tales of Ghostly Horror (Dell/Abyss Jan 1992) contains solid examples of these ideas, from generally skillful writers with names both recognized and not.

While its paperback cover resembles nothing so much as classic '80s Slayer album art, Post Mortem doesn't rely on graphic or demonic excesses to frighten readers; there's hardly a broken bone or bloody wound or occult word in these entire 350 pages. None was an outright bomb but there are some ho-hum entries. Not all the stories even attempt horror; they can mostly be divided up between "hopeful" ghosts and "scary" ghosts. Although both Paul F. Olson and David B. Silva were editors of well-regarded '80s horror mags, Horrorstruck and The Horror Show respectively, I wasn't impressed with their metafictional introduction. Ditto Dean Koontz's afterward, which highlights exactly why I find him useless as any kind of horror authority. Koontz prefers, it seems, those "hopeful" ghost stories, the ones that confirm his belief that his spirit "will never die."

The opener "Each Night, Each Year," by Kathryn Ptacek, works well enough, and has some of the creepiest imagery in the book, but she overplays her hand at times by underwriting. When the haunted narrator states "It is my guilt that brings him here," it's already obvious, I think, that that's exactly what's going on, and stating it so baldly snaps the spell. I don't need to have my head grabbed and pointed right at the issue; a gentle handhold can be just as unnerving, no? The recently-late Gary Brandner brings a gruesome little ghost story in the simplistic "Mark of the Loser," solidly in the old-fashioned EC Comics style.

Next, "Timeskip," Charles de Lint's entry, is a modern urban fantasy with 20something protagonists; I know he's considered a pioneer in that subgenre, as his felicity with environs and character is obvious. Romantic ghosts promise meeting again. A similar encounter turns up in James Howard Kunstler's "Nine Gables," about a couple whose marriage is rekindled in the unlikeliest manner when they welcome guests into the titular inn they buy. From horror-writing couple the Tems, Steve Rasnic and Melanie, we get the terrific "Resettling." This is about the finest little haunted-house story I've read recently (after Michael Blumlein's "Keeping House"). It works every which way, a mature, insightful work that confronts family life's innumerable disappointments, with a true and bittersweet finale that oh-so-subtly upends ghost story protocol. The Tems really get - deliver - domestic horror.

Would an '80s horror antho be complete without Ramsey Campbell? Non. Utilizing a rare book of ghost-story author extraordinaire M.R. James, Campbell's "The Guide" is told in his usual slow-to-the-point-of-agony prose, but the payoff is claustrophobic and nightmarish, hinting at horrors scarcely imaginable: Imagine, if you will, a spider in human form with only four limbs, a spider both enraged and made ungainly by the loss, especially since the remaining limbs are by no means evenly distributed.

Visiting ghosts also appear to those whose pasts are unfinished. Sometimes these shades bring closure, as in Silva's "Brothers" or P.W. Sinclair's "Getting Back," but just as often bring a horrific justice. "The Ring of Truth" from Borderlands editor Thomas F. Monteleone is a longish tale of Vietnam survivors and insane murderous machismo. Hate burned like the heart of a star, and not even death can keep that feeling contained. The abused wife of Janet Fox's "The Servitor" escapes to an abandoned house in the country. Surprise: it's not so abandoned, and what's there demands a debt for its services. A finely-tuned depiction of a woman's desperate attempts to save herself, the story's final lines are chillingly pitiless.

Will it surprise regular readers of TMHF that my absolute favorite story in Post Mortem was Thomas Tessier's contribution "Blanca"? Here the ghosts are victims of historical/political tragedies. In Tessier's usual tone of detachment, dry wit, and maybe even resignation, his narrator begins:

When I told a few close friends that I was going to Blanca, their reaction was about what I had expected. "Why?" they asked. "There's nothing to see in Blanca. Nothing to do except disappear." Sly smiles. "Watch out you don't disappear." "Maybe that's why I chose it," I said with a smile of my own. "It might be nice to disappear for a while." 

Can there be any doubt the story will end the same way?

Another terrific story is the sensitive "Whisper of Soft Wings," by Melissa Mia Hall. It is very good but very sad: a little girl comes around to visit an elderly woman in a world that has less and less of a place for the old. With a rare sense of poignancy, Hall draws the two together in an intimate embrace. I will definitely be looking for more from Hall; but nothing new, I'm afraid, as she died several years ago.

Last, the somewhat interesting "Haunted World" - what if all the people who ever lived on earth came back to haunt us - is told in a cliched good ol' boy voice, which completely undermines the premise. The bland, obvious style of Robert McCammon proves to me once again why I have little interest in reading any of his novels, despite their seeming endless popularity with fans of '80s horror.

Final words: Post Mortem is a good but not truly essential horror fiction anthology. Fans of de Lint, Tessier, the Tems, Campbell, or Hall should find a copy, as their stories work in the classic ghost story mold but also are convincing and fresh in their modern settings and concerns. Me, I could've used a few darker tales, a few more nastier, eerie moments that lingered after I put the paperback back on my shelf. But it did reinforce my belief that nothing is so haunted as the human heart, and that the most unsettling ghost of all is the most recognizable, the one we live with every day, long before we die.