Showing posts with label david b. silva. Show all posts
Showing posts with label david b. silva. Show all posts

Wednesday, July 15, 2015

Borderlands 2, ed. by Thomas F. Monteleone (1991): It's a Long Way Back from Hell

"The stories which follow don't have to be read on a dark night, with glowing embers banked in the fireplace, and a dark wind howling across the moors. You can read these tales under the clear light of day and pure reason... None of the tired old symbols which have defined the genre for far too long will be found here."
 Editor Thomas F. Monteleone, introduction

How could any editor put together such a trailblazing anthology as 1990's Borderlands and not desire to follow it up with another volume? Again, Monteleone has gathered together stories by writers both (in)famous and not, stories that don't fit comfortably under the generic rubric of "horror," or any other either. Borderlands 2 (Avon Books, Dec 1991) treads a dangerous line: in its efforts to present horror/dark fantasy/suspense/science fiction stories that fit no mold it risks pretension, ambition outstripping execution (Prime Evil, anyone?); stay too close to identifiable territories and it is simply another paperback horror anthology cluttering up the shelves. The original Borderlands is one of my top favorites ever precisely because it tight-roped that line perfectly. Can Monteleone (pic below) and cohorts do it again?

For the most part, yes.

 
Disturbing is a word I'd use to describe the fictions herein; disturbing, unsettling, poignant, grotesque. Horror is normalized; lived with, understood as a fact of life, and isn't really scary anymore. Here there are moments struck in which I felt my flesh turn inside out, my shoulders shivering with revulsion, while my brain was engaged by a story's central idea, or an image or an implication. A writer who can do that to me—delight my mind while revolting my body—will have my undying devotion. And the story here that completely knocked me out, kept me glued to the page with a well-told tale and imagery of primal horror, was "Breeding Ground," by a man named Francis J. Matozzo

I doubt you know that name. He had a story in the original Borderlands, "On the Nightmare Express," which was kinda cool. In this one he details three seemingly disparate events: a man undergoing surgery for excruciating craniofacial pain, an amateur archaeological expedition, a woman estranged from her husband. It's how Matozzo fractures the story and then pieces it back together, building suspense, that really won me over. Also, I dig evolutionary biology and that figures in here too, both literally and as analogy. Skin-crawlingly disgusting and sadly effective, "Breeding Ground" succeeds at all levels.

Another strong work is Ian McDowell's "Saturn," which is not a reference to the planet but to the Roman god who, well, devours his children. It is filled with grim wit and ends on one of the darkest notes in the anthology. Yes, I killed Michael. And buried his head, hands, feet, and bones in the geranium bed, after eating the rest. I can't even honestly say I regret it, although I'm sorry you have to find out. 

One of the longest stories is "Churches of Desire" by the late Philip Nutman (pictured above at an archaic contraption known as, I think, "typewriter"). Clearly inspired by Clive Barker, a film journalist wanders through Rome, marveling at its filthy wonders and trying to pick up young men for anonymous trysts when he's not futilely attempting to interview an aging exploitation filmmaker. The "church of desire" is a porno theater, of course, and our protagonist eventually succumbs to its offerings, a depraved celluloid vision that would make Pasolini blush. While it may be too beholden to Barker, especially in its final paragraphs, "Churches of Desire" satisfies. The Church would welcome fresh converts that night and there would be new films to watch, new stories to tell, his own among them. In the name of the Father and the Son the congregation would sing silent praises to the Gods of Flesh and Fluids.

Sexual politics are a prominent feature in Borderlands 2, as the culture at large was beginning to deal with them in the early 1990s. The lead-off story, from F. Paul Wilson (of whom I am no fan) is "Foet," a so-so satire of high fashion and the absurd lengths to which people go in order to be stylish. You can probably guess the gimmick from the title. As with his notorious "Buckets," I found the approach over-done and the effect reactionary, which mitigates the shock factor. Better: "Androgyny," by Brian Hodge (pictured above), a sympathetic and relevant fantasy about a marginalized people, while Joe Lansdale's "Love Doll: A Fable" is an unsympathetic portrayal of someone who enjoys marginalizing those less fortunate, or simply those not born straight white blue-collar male.

"Dead Issue," from Slob author Rex Miller, doesn't have enough moral weight to justify its graphic sexual violence. Pass. "Sarah, Unbound," from which the Avon paperback chose its cover image, is Kim Antieau's solid contribution about a woman exorcising her real-life demons (She hated him so much. She had loved him. Why had he done it?) by counseling an imaginative yet abused child.

Borderlands Press hardcover, Oct 1991, Rick Lieder cover art

David B. Silva, the late editor of Horror Show magazine, returns to Borderlands with the final story, "Slipping." Like his award-winning "The Calling," "Slipping" is about real-life fears: in the former it was cancer, here it is aging. A hard-working ad man finds moments of his life disappearing from his memory, hours, then days. One moment he's at work, the next he's on the phone with his ex-wife, then he's having lunch with a colleague, with no conscious memory of how he got to any of those points. Silva makes the reader feel the terrible incomprehension of being aware of that incomprehension... but being powerless to stop it. Excellent. The physical distress of aging also appears in Lois Tilton's "The Chrysalis"; a character's dawning horror at its climax was a favorite moment of mine.

Children are horrible, aren't they? A classic horror trope. Facing the sins of our past, our guilt unassuaged by time or deed, is central to Paul F. Olson's "Down the Valley Wild," a sensitive, painful rumination on a childhood 40 years gone. It also contains some well-rendered moments of shock; overall it was a highlight of the book for me. "Taking Care of Michael" is only a page and a half long but J.L. Comeau's prose cuts deep and ugly, presenting madness under the guise of innocence.

White Wolf reprint, Oct 1994, Dave McKean cover art

All that said, Borderlands 2 also includes a handful of stories I found middling, so this volume doesn't quite reach the heights of its predecessor. These stories—"The Potato" by Bentley Little, "For Their Wives Are Mute" by Wayne Allen Sallee, "Apathetic Flesh" by Darren O. Godfrey, "Stigmata" by Gary Raisorhave their peculiarities, their moments of squick and dread, sure, but lack a certain edge to really sledgehammer the reader. Of course mileage may vary; other than Rex Miller's story none of them outright suck, and I think most readers will find much of Borderlands 2 to be an excellent usage of their time. Monteleone wisely continued the series for several more volumes, most of which I read as they were published through the mid-'90s—I clearly recall buying this one upon publication, eager and excited to delve into "steaming, stygian pools of unthinkable depravity"—and I hope to own them all again one day soon. Rest assured that all my future trips to "uncharted realms of bloodcurdling horror" will be documented and presented here, trespassing be damned.


Monday, October 14, 2013

Post Mortem: New Tales of Ghostly Horror, ed. by Olson & Silva (1992): Come and Die with Me Forever

I don't believe in ghosts. And yet... ghostly doings in horror fiction tend to work their chills on me. What I find particularly effective are the emotions and psychological states the ghosts often represent: guilt, unrequited love, vengeance, regret, loneliness, grief, rage, even sexual longing. Becoming the external manifestation of characters' repression is an essential part of any ghost's (albeit fictional) existence. Same goes for haunted houses, which function as geographic representations of the mind and all its tortures. I'm a sucker for that stuff, even if my readings in the classic ghost stories of antiquary is rudimentary; it's those ideas I find satisfyingly creepy. 1989's Post Mortem: New Tales of Ghostly Horror (Dell/Abyss Jan 1992) contains solid examples of these ideas, from generally skillful writers with names both recognized and not.

While its paperback cover resembles nothing so much as classic '80s Slayer album art, Post Mortem doesn't rely on graphic or demonic excesses to frighten readers; there's hardly a broken bone or bloody wound or occult word in these entire 350 pages. None was an outright bomb but there are some ho-hum entries. Not all the stories even attempt horror; they can mostly be divided up between "hopeful" ghosts and "scary" ghosts. Although both Paul F. Olson and David B. Silva were editors of well-regarded '80s horror mags, Horrorstruck and The Horror Show respectively, I wasn't impressed with their metafictional introduction. Ditto Dean Koontz's afterward, which highlights exactly why I find him useless as any kind of horror authority. Koontz prefers, it seems, those "hopeful" ghost stories, the ones that confirm his belief that his spirit "will never die."

The opener "Each Night, Each Year," by Kathryn Ptacek, works well enough, and has some of the creepiest imagery in the book, but she overplays her hand at times by underwriting. When the haunted narrator states "It is my guilt that brings him here," it's already obvious, I think, that that's exactly what's going on, and stating it so baldly snaps the spell. I don't need to have my head grabbed and pointed right at the issue; a gentle handhold can be just as unnerving, no? The recently-late Gary Brandner brings a gruesome little ghost story in the simplistic "Mark of the Loser," solidly in the old-fashioned EC Comics style.

Next, "Timeskip," Charles de Lint's entry, is a modern urban fantasy with 20something protagonists; I know he's considered a pioneer in that subgenre, as his felicity with environs and character is obvious. Romantic ghosts promise meeting again. A similar encounter turns up in James Howard Kunstler's "Nine Gables," about a couple whose marriage is rekindled in the unlikeliest manner when they welcome guests into the titular inn they buy. From horror-writing couple the Tems, Steve Rasnic and Melanie, we get the terrific "Resettling." This is about the finest little haunted-house story I've read recently (after Michael Blumlein's "Keeping House"). It works every which way, a mature, insightful work that confronts family life's innumerable disappointments, with a true and bittersweet finale that oh-so-subtly upends ghost story protocol. The Tems really get - deliver - domestic horror.

Would an '80s horror antho be complete without Ramsey Campbell? Non. Utilizing a rare book of ghost-story author extraordinaire M.R. James, Campbell's "The Guide" is told in his usual slow-to-the-point-of-agony prose, but the payoff is claustrophobic and nightmarish, hinting at horrors scarcely imaginable: Imagine, if you will, a spider in human form with only four limbs, a spider both enraged and made ungainly by the loss, especially since the remaining limbs are by no means evenly distributed.

Visiting ghosts also appear to those whose pasts are unfinished. Sometimes these shades bring closure, as in Silva's "Brothers" or P.W. Sinclair's "Getting Back," but just as often bring a horrific justice. "The Ring of Truth" from Borderlands editor Thomas F. Monteleone is a longish tale of Vietnam survivors and insane murderous machismo. Hate burned like the heart of a star, and not even death can keep that feeling contained. The abused wife of Janet Fox's "The Servitor" escapes to an abandoned house in the country. Surprise: it's not so abandoned, and what's there demands a debt for its services. A finely-tuned depiction of a woman's desperate attempts to save herself, the story's final lines are chillingly pitiless.

Will it surprise regular readers of TMHF that my absolute favorite story in Post Mortem was Thomas Tessier's contribution "Blanca"? Here the ghosts are victims of historical/political tragedies. In Tessier's usual tone of detachment, dry wit, and maybe even resignation, his narrator begins:

When I told a few close friends that I was going to Blanca, their reaction was about what I had expected. "Why?" they asked. "There's nothing to see in Blanca. Nothing to do except disappear." Sly smiles. "Watch out you don't disappear." "Maybe that's why I chose it," I said with a smile of my own. "It might be nice to disappear for a while." 

Can there be any doubt the story will end the same way?

Another terrific story is the sensitive "Whisper of Soft Wings," by Melissa Mia Hall. It is very good but very sad: a little girl comes around to visit an elderly woman in a world that has less and less of a place for the old. With a rare sense of poignancy, Hall draws the two together in an intimate embrace. I will definitely be looking for more from Hall; but nothing new, I'm afraid, as she died several years ago.

Last, the somewhat interesting "Haunted World" - what if all the people who ever lived on earth came back to haunt us - is told in a cliched good ol' boy voice, which completely undermines the premise. The bland, obvious style of Robert McCammon proves to me once again why I have little interest in reading any of his novels, despite their seeming endless popularity with fans of '80s horror.

Final words: Post Mortem is a good but not truly essential horror fiction anthology. Fans of de Lint, Tessier, the Tems, Campbell, or Hall should find a copy, as their stories work in the classic ghost story mold but also are convincing and fresh in their modern settings and concerns. Me, I could've used a few darker tales, a few more nastier, eerie moments that lingered after I put the paperback back on my shelf. But it did reinforce my belief that nothing is so haunted as the human heart, and that the most unsettling ghost of all is the most recognizable, the one we live with every day, long before we die.

Tuesday, June 4, 2013

Borderlands, edited by Thomas F. Monteleone (1990): Wake Up in the Night with a Fear So Real

An admission: I almost didn't read this one back in the day. The cover art of a skeleton driver at the wheel almost turned me off Borderlands (Avon, Nov 1990), the first in the anthology series edited by Thomas F. Monteleone. At that time I was just so over skulls and skeletons on covers, thinking that whatever was inside was just as cliched and tiresome. But I finally succumbed to that wonderful blurb from Peter Straub, had already enjoyed Wagner, Klein, and Lansdale, and so found Borderlands to be a terror treasure trove, stuffed with inventive, colorful, eclectic stories I remember fondly - well, I remember fondly that I enjoyed them almost 25 years ago. I've been wanting to revisit and review Borderlands since I began this blog more than three years ago....would it hold up on this reread?

Some of the titles have jumped around in my head for ages, as did a few of the authors names, both because some became favorites and others because they seemed to become nothing. What Borderlands offers is stories that feature all kinds and styles of horror, from the non-supernatural to the otherworldly, from the quiet whisper to the shockingly violent, from dark fantasy to urban realism, psychological thriller to fairy tale, gritty suspense to gothic decadence. There's something here for the proverbial everyone. This means you.

The tone is set, wisely, with the first story, "The Calling." It's by the recently late David B. Silva, who edited one of the essential horror magazines of the 1980s, The Horror Show (many of the writers in this antho sold their first stories to Silva). Grim and despairing and all too real: a man caring for his mother as she slowly succumbs to cancer. This is horror of humiliation and embarrassment, failure and resentment. With a delicate yet graphic touch, Silva deftly explores what we choose to ignore. The ending is the essence of horror. And I just learned "The Calling" won the 1990 Bram Stoker Award for best short story; no surprise there.

"Scartaris, June 28th" is Harlan Ellison in Deathbird Stories (1975) mode: What happens to gods after their last believers die? Here Ellison's anger and impatience are tempered by a more forgiving, more understanding nature. A nameless man wanders the globe, giving a cessation of suffering to some, simply a hard time to others who deserve to be confronted about their outmoded beliefs. Ellison drops arcane comparative mythology knowledge on the reader and it'll help if you know who Arne Saknussemm is. Ellison's story is the most sophisticated and ambitious of works here and it contains some of his finest-ever writing.

(Speaking of Ellison, Borderlands was also my very first introduction to Poppy Z. Brite, whom Ellison lauded to the sky and back. "His Mouth Will Taste of Wormwood" is a goth-punk update of Lovecraft's "The Hound," both factors endearing her to me at once. I wrote about this story here.)

1994 reprint from White Wolf, cover art by Dave McKean 

It was a pleasure to reread tales I'd half-remembered: "Muscae Volitantes" by Chet Williamson, but mostly unforgotten since I've been plagued by the titular condition for years. A husband's lover threatens to reveal the truth to the wife. Surely the husband can see his way out of this untenable position? And things get wonderfully, maniacally surreal in "Oh What a Swell Guy I Am," a story Monteleone happened upon out of the hundreds of unsolicited manuscripts he received. Jeffrey Osier, a regular contributor to small press mags like Deathrealm and The Horror Show, possesses a strong, passionate prose style; his bizarre images are conveyed fully formed, which resonated uncomfortably with me. In a good way. The title... is literal. Oh man, is it literal.

A quick stop in lycanthropy land, in which Les Daniels upends who's monster and who's man; like his other fiction, "By the Light of the Silvery Moon" uses standard horror tropes with wit and irony but is no less the horrific for it. Pure entertainment. John Shirley's "Delia and the Dinner Party" is part child's-eye view of the titular event and splatterpunk reveal, while Nina Kiriki Hoffman's creepy short-short "Stillborn" reminded me just a bit of the underseen 1990 film The Reflecting Skin, children obsessed with... well, no spoilers!
 
Ed Gorman's (above) "The Man in the Long Black Sedan" has a family man in the grip of madness - or utter calm rationality? - confront a most innocuous villain in a motel room. Gorman is more known for his crime fiction but wrote quite a few pulp-horror novels under the name Daniel Ransom. Likewise, "Suicide Note" by Lee Moler isn't necessarily horror but more dark erotic suspense, a man obsessed with carnality till the very end of life.

In a more general vein, two looming specters over horror fiction of this era appear in Borderlands: religious fundamentalists and sexual abuse/incest. Today these topics seem a little shelf-worn in fiction, tropes that inexperienced or lazy writers can trot out and use to push readers' buttons all too easily (it's not just in genre lit either you can be sure). But when these themes starting appearing in horror fiction it signaled efforts to make horror more serious, more real, more involved with the world at large than retreating into the vagaries of the imagination à la Lovecraft, say. These themes date Borderlands but negate it little.

Bizarre hands indeed

Fortunately their appearances here are for the most part handled with intelligence. And, yes, irreverence: Joe R. Lansdale's "By Bizarre Hands" trades in both businesses, riding the edge of irreverent black humor and down-home horror in his own inimitable style as a pedophiliac preacher/conman drives the dusty roads of Texas looking for simple-minded girls he can "save" with the Good Lord's help. Joe's story ends Borderlands on a very high note, no surprise there. And "The Good Book" from G. Wayne Miller works the Lord works in mysterious ways just right, I thought.

A handful of contributions leave the reader spooked but bewildered, such as "The Pounding Room" by Bentley Little (above). An author whose only work I've read have been this story, twice now. Neither read has gotten me interested in reading more of his stuff, but that's me. Obviously lots of readers like the inexplicability of this story, this style, revealing the unbelievable horrors that lurk behind, beyond, beneath the mundane. But to what end? Perhaps that's the point: the horror of incomprehension. He would become one of the big paperback horror writers of the turn of the century but oh well.

Nazis, chemical pollution, and the nightmare of a homeowner's lawn care make John DeChancie's "The Grass of Rememberance" an intriguing read; the connection of these disparate elements didn't quite come together for me. "Alexandra," from '80s anthology essential Charles L. Grant, was quite good but again, the ultimate intent seemed to dance away from me at the last moment. A subtle and powerful woman befriends an Oxrun Station physician. Cool, but you all know Charlie: it's what he leaves out that is probably the most important aspect of his fiction. Sometimes I wish he'd just left it in.

Works from my faves: several times Karl Edward Wagner (above) has written sensitively of the fallout of the Vietnam War; in "But You'll Never Follow Me" a veteran still beholden to his war-torn battlefield ethic must now deal with his aging, ailing parents. It's a sad, sad story, without a trace of the unreal, and the climax hits a lot harder today than it did in 1990. Read it, and see what I mean. Ouch.

In "Evelyn Grace," by Thomas Tessier, a young man feels up a female corpse in a funeral home. Then things get weird. This one ends with very nearly the most objectionable word in the English language... and it is oh so right. Another one outta the park for Tessier; he's batting 1.000 here at TMHF. The ever-welcome-but-rarely-seen T.E.D. Klein contributed one of his few short stories of the '90s, "Ladder." Fate is a gamesman, a wordsmith, trailing an Irishman as he travels the globe. Klein's sense of place and locale is impeccable, and his brand of Borgesian wordplay tickle the intellect but unsettle it too; surely we are not gamepieces for an idle god...

One of the more infamous short stories of its day - the impact of which I've never forgotten even if the specifics were vague - "Stephen" ruminates upon bodily disfigurement in several disturbing ways, none of which resort to the supernatural. Elizabeth Massie (above) knows that while it was once proper to look away from the physically unfortunate, we all want to stare. And stare she does, unblinking, sympathetic, but without pity. Anne Zaccaria volunteers at a nursing home for the disabled and learns to confront her own deformities - not of the body but of her mind, her past, her family - thanks to the title character. "Stephen" is perhaps the most emotionally wrenching tale in Borderlands, never faltering in places where a lesser writer may have stumbled into grotesque tastelessness - well, I suppose there's some grotesque tastelessness here, but that's life. Excellent stuff, and another Bram Stoker Award winner, for best long fiction.

When I solicited material for what I hope will be the first of many volumes, I made it clear I didn't want stories that employed any of the traditional symbols and images of the genre. I wanted writers to expand the envelope, to look beyond the usual metaphors, and bring me something new... They are all extremely well-written. Some stories will dazzle, while others will quietly subvert, but they will all reach down and grab for the soft parts.

So says Tom Monteleone (above) in his intro, and he really deserves kudos for his editing skill here - and I don't have room to go into everything included. There is an air of conviction in all the stories; every one means business, even the "lesser" stories. No juvenile hijinks mar the carefully crafted terrors, no lapses in the write stuff to break the spells cast. Even the tales that get under the skin in a surreal yet inexplicable manner are serious in intent and purpose but without that sense of literariness of, say, 1988's Prime Evil; it's not so high-minded as that anthology. Borderlands (and the subsequent volumes, of which I own only the second today) promises to take us far, and it does, oh it does. What you will see there you've not seen elsewhere, but it's a one-way trip. So be warned: you'll have to find your way back on your own.